//==============================================================================
// Scenario G Athenaena_anim.txt
//==============================================================================

import archer defines_anim.txt
import bow_defines_anim.txt

//==============================================================================
define arkantosflash
{
   set hotspot
   {
      version
      {
         Visualparticle SFX G Arkantos Flash
      }
   }
}

//==============================================================================
define specialattack
{
   set hotspot
   {
      version
      {
         Visualparticle SFX G Arkantos Whirlwind
      }
   }
}

//==============================================================================
define heavenlightout
{
   set hotspot
   {
      version
      {
         VisualParticle SFX X Myth Unit Birth Effect
      }
   }
}

//==============================================================================
define godglowout
{
   set hotspot
   {
      version
      {
         Visualparticle SFX X Arkantos god glow Out
      }
   }
}

//==============================================================================
define godlightout
{
   set hotspot
   {
      version
      {
         Visualparticle SFX X Arkantos god light Out
      }
   }
}

//==============================================================================
define Streakout
{
   set hotspot
   {
      version
      {
         VisualParticle SFX G Myth Unit Birth Effect
      }
   }
}

//==============================================================================
define heavenlight
{
   set hotspot
   {
      version
      {
         VisualParticle SFX X Myth Unit Birth Effect
      }
   }
}

//==============================================================================
define Streak
{
   set hotspot
   {
      version
      {
         VisualParticle SFX G Myth Unit Birth Effect
      }
   }
}

//==============================================================================
define godglow
{
   set hotspot
   {
      version
      {
         Visualparticle SFX X Arkantos god glow
      }
   }
}

//==============================================================================
define godlight
{
   set hotspot
   {
      version
      {
         Visualparticle SFX X Arkantos god light
      }
   }
}

//==============================================================================
define Head
{
   SetSelector
   {
      set hotspot
      {
         version
         {
                Visual Infantry G Myrmidon Head Iron
		ReplaceTexture infantry g myrmidon head iron/Athene head
         }
      }
   }
}


//==============================================================================
define heroglow
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Glow Small
      }
   }
}

//==============================================================================
anim Birth
{
   SetSelector
   {
      CinematicLogic
		SetSelector
		{
			set hotspot 
			{
				version
				{
					Visual Hero G Atalanta_idleA
					ReplaceTexture hero g atalanta/Athene
					ReplaceTexture hero g atalanta shield/Athene shield
					connect TopOfHead Head hotspot
					Connect FRONTABDOMEN heroglow hotspot
					Connect hotspot Streak hotspot			
					Connect hotspot heavenLight hotspot
					Connect hotspot godglow hotspot
					Connect hotspot godlight hotspot
				}
			}
		}
		SetSelector
		{
			set hotspot 
			{
				version
				{
					Visual Hero G Atalanta_idleA
					ReplaceTexture hero g atalanta/Athene
					ReplaceTexture hero g atalanta shield/Athene shield
					connect TopOfHead Head hotspot
					Connect FRONTABDOMEN heroglow hotspot
					Connect hotspot Streak hotspot			
					Connect hotspot heavenLight hotspot
					Connect hotspot godglow hotspot
					Connect hotspot godlight hotspot
				}
			}
		}
	}
}

//==============================================================================
anim Idle
{
   SetSelector 
	{
		ContainLogic
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Hero G Atalanta_idleA
					ReplaceTexture hero g atalanta/Athene
					ReplaceTexture hero g atalanta shield/Athene shield
					connect TopOfHead Head hotspot
					Connect FRONTABDOMEN heroglow hotspot
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Hero G Atalanta_CarryIdle
					ReplaceTexture hero g atalanta/Athene
					ReplaceTexture hero g atalanta shield/Athene shield
					connect TopOfHead Head hotspot
					Connect FRONTABDOMEN heroglow hotspot
				}
			}
		}	
   }
}

//==============================================================================
anim Bored
{
   SetSelector 
   {
		ContainLogic
		SetSelector
		{
			set hotspot
			{
				version
         	{
					Visual Hero G Atalanta_boredA
					ReplaceTexture hero g atalanta/Athene
					ReplaceTexture hero g atalanta shield/Athene shield
					connect TopOfHead Head hotspot
					Connect FRONTABDOMEN heroglow hotspot
         	}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
         	{
					Visual Hero G Atalanta_CarryBored
					ReplaceTexture hero g atalanta/Athene
					ReplaceTexture hero g atalanta shield/Athene shield
					connect TopOfHead Head hotspot
					Connect FRONTABDOMEN heroglow hotspot
         	}
			}
		}
   }
}


//==============================================================================
anim attack
{
   SetSelector none 
   {
      set hotspot
      {
         version
         {
            Visual Hero G Atalanta_attackA
		ReplaceTexture hero g atalanta/Athene
		ReplaceTexture hero g atalanta shield/Athene shield
		connect TopOfHead Head hotspot
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.45 true   
            tag GenericSound 0.40 true   
//-- end auto generated section
		   	Connect FRONTABDOMEN heroglow hotspot
         }
      }
   }
}


//==============================================================================
anim Death
{
	SetSelector
	{
		set hotspot 
		{
			version
			{
				Visualnone Jimmy
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.00 false AHeroHasFallen  checkOwner
//-- end auto generated section				
				Connect hotspot Streakout hotspot				
				Connect hotspot heavenLightout hotspot
				Connect hotspot godglowout hotspot
				Connect hotspot godlightout hotspot
			}
		}
	}
}
//==============================================================================
anim Flail
{
   SetSelector 
   {
      set hotspot
      {
         version
         {
            Visual Hero G Atalanta_flailA
		ReplaceTexture hero g atalanta/Athene
		ReplaceTexture hero g atalanta shield/Athene shield
			connect TopOfHead Head hotspot
			   Connect FRONTABDOMEN heroglow hotspot
         }
      }
   }
}

//==============================================================================
anim Walk
{
   SetSelector 
   {
		ContainLogic
		SetSelector
		{
			set hotspot
			{
				version
         	{
					Visual Hero G Atalanta_walkA
					ReplaceTexture hero g atalanta/Athene
					ReplaceTexture hero g atalanta shield/Athene shield
					connect TopOfHead Head hotspot
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag FootstepLeft 0.30 true   
               tag FootstepRight 0.80 true   
//-- end auto generated section
					Connect FRONTABDOMEN heroglow hotspot
         	}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
         	{
					Visual Hero G Atalanta_Carry
					ReplaceTexture hero g atalanta/Athene
					ReplaceTexture hero g atalanta shield/Athene shield
					connect TopOfHead Head hotspot
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag FootstepLeft 0.30 true   
               tag FootstepRight 0.80 true   
//-- end auto generated section
					Connect FRONTABDOMEN heroglow hotspot
         	}
			}
		}
   }
}

//==============================================================================

anim Gore
{
   SetSelector
   {
      set hotspot
      {
         version
         {
				Visual Hero G Atalanta_attackA
		        ReplaceTexture hero g atalanta/Athene
		        ReplaceTexture hero g atalanta shield/Athene shield
		        connect TopOfHead Head hotspot
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.48 true   
               tag GenericSound 0.60 true   
               tag SpecificSoundSet 0.43 false SwordSwing checkVisible 
               tag SpecificSoundSet 0.00 false LightningStrike checkVisible 
//-- end auto generated section
				ReplaceTexture scenario g arkantos map/Athene
				Connect FRONTABDOMEN heroglow hotspot
				Connect FRONTABDOMEN arkantosflash hotspot
				Connect FRONTABDOMEN specialattack hotspot
         }
      }
   }
}

